The vacc suit or space suit is the spacer’s best friend, providing life support and protection when in space. Early vacc suits are unwieldy and uncomfortable, but they quickly shrink as technology advances. A vacc suit provides a breathable atmosphere and protection from the extremes of temperature, low pressure and radiation typically found in a hard vacuum, for six hours. At TL 14, ‘tailored’ vacc suits feel like ordinary clothing with a flexible hood and face mask.
TL |
Protection |
Required Skill |
Cost(cr) |
Mass(kg) |
---|---|---|---|---|
12 |
6 |
Vacc Suit 0 |
10,000 |
12 |
An open-topped vehicle supported by anti-gravity technology. Air/rafts can even reach orbit but passengers at that altitude must wear vacc suits. They are ubiquitous, remarkably reliable and flexible vehicles.
TL |
Required Skill |
Agility |
Speed(kph) |
Passengers |
Armor |
Hull |
Structure |
Weapons |
Cost(cr) |
---|---|---|---|---|---|---|---|---|---|
9 |
Flyer(grav) |
+0 |
400 |
4 |
6 |
2 |
2 |
None |
275,000 |
A personal comm unit is a portable telecommunications device/computer/camera, ranging in size from a bulky handset to a slim watch or pen-like cylinder. Larger comms have physical controls and screens, while smaller units either project data and control displays onto nearby surfaces, have fold-out plastic screens, or connect to cybernetics. Comms have only short-range transmission and reception capabilities, but most technologically advanced worlds will have planet-wide comm networks allowing the user to send messages and access data anywhere.
TL |
Capability |
Range |
Cost(cr) |
---|---|---|---|
10 |
Holograph/Computer 1 |
Short |
500 |