TRAVELLER RPG

Weapons

Laser Pistol

The TL 9 pistol is bulky, but effective, with no recoil and a large external battery pack. At TL 11, advances in battery technology and miniaturisation mean that the pistol is no larger than a conventional firearm, and the battery is internalized. Most energy weapons can be recharged via ships power.

TL

Range

Damage

Auto

Recoil

Mass(kg)

Magazine

Weapon Cost(cr)

Ammo Cost(cr)

11

Pistol

3d6+3

No

-

3

100

3000

Recharge

Advanced Combat Rifle

The ultimate evolution of the conventional firearm, advanced combat rifles are the weapon of choice for many military units. Standard equipment includes an electronic battlefield sight, incorporating both light amplification and IR abilities, visual magnification up to 15x zoom, and a laser rangefinder which may also be used as a target painting device (reveals exact distance to target). The weapon is also gyroscopically stabilised during firing.

TL

Range

Damage

Auto

Recoil

Mass(kg)

Magazine

Weapon Cost(cr)

Ammo Cost(cr)

10

Rifle

3d6

6

0

3

40

1000

15

Cutlass

The standard shipboard blade weapon, often kept near airlocks to repel boarders. The sharp alloy blade is meant for piercing and slashing hardened vacuum suits.

TL

Range

Damage

Heft

Mass(kg)

Weapon Cost(cr)

2

Melee

2d6+4

-1

1

100

Back